Pinocchio
Watch VFX Breakdown ReelMatteo Garrone (Dogman, Tale Of Tales, Gomorrah) goes back to the original Carlo Collodi text to direct the darkly beautiful Pinocchio. One Of Us was responsible for over 200 shots, work which includes creatures as diverse as donkey, tuna, woodpeckers, whale, and snail.
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One of Us Create Enchanting VFX for Matteo Garrone’s Pinocchio
“The work presented both technical and artistic challenges, including a 40 second shot of a drowning donkey enveloped in a shimmering school of fish, and the breaching of the whale which swallows Pinocchio, with all the chaotic water interaction that entails.”
How The Nose Grows: The Fairy-Tale Effects Of Pinocchio
“The nose sequence had two parts. First came the growing. For that, we had a perfectly-scanned model of Pinocchio’s head from the set along with two witness cameras always pointing at the action. This provided us with accurate head and body tracks to then fully replace the nose with a CG build. As the nose would grow it would also pass through five different steps of textures blending from one to the other. This made it look as if the actual wood was growing rather than stretching.”

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