Fallout Season 1

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Adapted from the game of the same name, Fallout is set in post nuclear apocalyptic world some 200 years after a cataclysmic, warring factions emerge from special vaults built by the company Vault-Tec, but their world is very different to The Wasteland above which is inhabited by mutated monsters struggling to survive.

The work delivered consisted of DMP set extensions, Full CG environments (chimney stacks, fx smoke, trees, vines, cars, rubble, buildings etc.) anything that would help create the ‘Fallout derelict post apocalyptic landscape look’.

Fun fact… Some easter eggs for the Fallout game fans. We used billboards and cars straight from Fallout 4 (with permission of course). You can see one of the trucks poking out of the water in the Rancho Park sequence.

Media

VFX Helps Up the Post-Apocalyptic Humor in the Genre-Shifting ‘Fallout’

Creators and co-showrunners Geneva Robertson-Dworet and Graham Wagner, and VFX supervisor Jay Worth, discuss how they integrated 50’s B-Movie Sci-Fi, Spaghetti Western, and Future War tones and designs into their darkly satirical hit series adaptation of Bethesda’s best-selling video game.

Credits

Studio
Amazon MGM Studios
Directors
Jonathan Nolan, Clare Kilner, Frederick, E.O. Toye, Daniel Gray Longino, Wayne Che Yip
Visual Effects Supervisor
Leo Costa
Visual Effects Producer
Sheila Da Silveira
Visual Effects Line Producer
George Butler
Visual Effects Production Coordinator
Eleanor Rooke
CG Supervisor
Stuart Hogton
2D Supervisor
Andy Tusabe